How it works: The Wario Synthesis Engine analyses MIDI files to identify melody, bass, and chord tracks. It then resynthesises each part using Web Audio oscillators tuned to mimic the Game Boy's 4-channel sound chip: two pulse wave channels, one wave channel, and one noise channel. All processing runs client-side in your browser - no server-side audio generation. Built with TypeScript, Vite, and Claude Code. v1.3 - Share to X, light Game Boy palette, iOS audio fixes, local font hosting v1.2 - Short share links with dynamic previews, copy link button, improved MIDI selection v1.1 - Search MIDI files, generate Game Boy style music, basic playback with progress bar
First seen: 2026-01-01 20:12
Last seen: 2026-01-01 23:12